ARSci: A 3D Augmented Reality-Based Learning Tool in Earth Science

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Crissel Lyka Arce
John Jeric Cabuyaban
Sandra Kate Gaces
Wilben Christie Pagtaconan

Keywords

Android application, augmented reality, e-Learning, K to 12 Science Curriculum, technology integration

Abstract

This paper discusses the development of a 3D augmented reality-based application named ARSci, which includes three aspects: 1) determining the level of technology integration among the Science teachers; 2) designed and developed the ARSci application; and 3) conducting users' acceptance testing. The ARSci application covers selected topics in Earth Science for Junior High School. The study determined the level of technology integration of a science teacher. Scrum Methodology was used for the software development. This study provides a different way of learning and gives an outlook on the potentials of AR in teaching and learning. The ARSci application can be used not only inside the classroom but anywhere and anytime. The study does not cover the assessment on the effectiveness of the application to the learners. However, it is recommended that an assessment would be done to understand the effectiveness of the application.
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